You know in video games, how you start at level 1. Everything is really new and awkward and even the most pitiful enemy is a challenge. That's how we started at the beginning of the semester. You then spend almost half of the game figuring out all the little facets and tools that you have, and then sometimes do the the same things for every character and teammate. Most of the time, you bumble around trying to figure out what in the world you are supposed to do. Then the magical thing happens, you figure everything out! You've become stronger, you understand how everything works and you've been doing really well thus far; and then you get destroyed. You go back to the books and you find out that the game has changed-- just to keep you on your toes.
That's how I feel about this start up. It's fun, it's hard, and it keeps me thinking. Matt, Mason, Kyle, Karla, we all thought we were figuring this stuff out. We were rock'n it; and then we presented. The thing that surprised us the most was that our questions, which we meant to be as welcoming mats; warm and inviting, ended up being a possible fire hazard that screams "exit now" on it. We're working on extinguishing the fire, and in the mean time; we want to still welcome our target market with open arms. We are excited about the upcoming activity, and excited about the progress that we have enjoyed so far.
So the only way to go is forward.
No comments:
Post a Comment